“edcol” is a learning experience service which utilizes VR.
In these years, VR technology is expected that apply for not only games or enterteinment but also education, a field of medical and so on.
Our company hopes that an introduction of technology for education will realize experience of learning which could not be before. We also aim development of services which will deepen children’s interesting and will realize learning motivation.
MERIT OF INTRODUCTION

Active participation
Class will be passive experience only like learning video, images, etc. However, VR makes students participate actively like they use eyes and hands.

Everytime, everywhere
Using VR, we are able to experience like astronomical observation everytime and everywhere. Time, weather or place never matter. It can realize practical training in constant quality.
Scale up of experience
We provide simulated experience, for example, children can go and look around exhibit at the museum in New York and historical facilities. Students can experience simulated experience which is difficult in real.

The only experience with VR
Historical experience learning (A new learning experience which students can go into the era and can talk to important people in history by using VR ) or classes on the moon are available.
COLLECTIVE MANAGEMENT OD DEVICES

If you would introduce VR devices, it is difficult to manage a lot of devices by each.
However, if you use collective management service, it is possible to manage each devices and monitor user’s situation. To do this, you can check user situation of children in specific.
Also, it is possible to add contents automatically which our company provides so that you can keep devices state-of-the-art.
※ Contents of images are still developing.